NaVloPoMo #30
Congratulations to participants of National Videoblog Posting Month. Enjoyed making and watching, though I still have catching up to do on the watching. Thanks for stopping by.
Congratulations to participants of National Videoblog Posting Month. Enjoyed making and watching, though I still have catching up to do on the watching. Thanks for stopping by.
One more loop completes the cycle of this month's game. I must admit, I'm getting tired of the ten second rule. Eager to go in new directions. This one for example is limited by the ten seconds. If the panels extended the flow of information - just enough - then it might be more interesting.
I want multiple asynchronous loops going out of phase, suggesting ever wider narrative landscapes. This can be done on a webpage with several quicktime movies playing and looping independently (bandwidth is always a concern, however). A five second loop, next to a twenty second loop, next to a minute loop. In some of the loops I have created this month, I replicate this independent play by capturing a minute of this asynchronous behavior. But really a minute is plenty to suggest eternity, especially when there are so many other things to see.
A static painting or photograph is the ultimate loop, of course. Some paintings you give several seconds, others several minutes and beyond. It depends entirely on whether the inputs trigger other pictures, colors, sounds, abstractions, movies, memories, fantasies. Selection of inputs is key to making the difference between generative boredom and just plain boredom.
I've just discovered the writings of Roy Ascott, Brian Eno's teacher at art school. Static cinema, ambient cinema, the loop.
Call it cool when the information bits are loosely stacked, of uncertain order, not clearly connected, ambiguous, entropic. Then the system allows the observer to participate, projecting his own sense of order or significance into the work, or setting up resonances by quite unpredicted interaction with it. We must also consider the cut-out mechanism that operates when an artwork overheats; when it is too hot; too densely stacked, with an overburdened accumulation of bits, a sort of infinitely inclusive field. Then the system switches to avery cool state and feedback of a high oder is possible."
- Roy Ascott, from "Behaviourables and Futuribles" in Telematic Embrace: Visionary Theories of Art, Technology, and Consciousness
Phantom Loop Study #4:
Cheating by two seconds here. The single loop is 12 seconds to allow the central panel a full cycle. Then there is the same loop in reverse to replicate the palindrome effect. Palindrome ("loop back and forth") is available with quicktime pro, but it doesn't function very well over the net. So technically this is a 24 second loop. There, I don't feel guilty anymore. Rules are ment to be broken.
Images in this loop are from Wallaby Jim from the Islands, The Black Pirate and Captain Calamity.
Phantom Loop Study #3:
Working a bit in the dark here. Trying to conjure phantoms thru looped textures of everyday life - color, sound, rhythm, scale. Not sure if this works. Maybe I'm looping too much? I think I need more dynamic narrative elements. But it doesn't matter much because it is NaVloPoMo.
Phantom Study #2:
This week's loop project is the phantom narrative loop. What happens in a loop? Is it really the same each time around?
We are hard-wired to experience movie time as leading somewhere, to an end. Playing with dynamic relationships between shots in a looped sequence conjures phantoms - mental projections. That is the goal, anyway. Gertrude Stein's "a rose is a rose is a rose...".
You're sleepy. You keep reading the same pages, loosing your place, slipping in and out of attention. You're looping...
Rupert at twittervlog.tv
seems to have started an outrageous game.
This will get us digging in the archives for the inconsequential.
My own added rules: under 10 seconds and looped.
Rupert at twittervlog.tv seems to have started an outrageous game.
This will get us digging in the archives for the inconsequential.
My own added rules: under 10 seconds and looped.